Turn based tactical flying game.  Incremental upgrades and difficult puzzles!

Check out my dev log for my progress each day of the jam.

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSudoDave
GenreStrategy
Made withGodot
TagsIncremental, Space, Tactical, Turn-based

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Blockade_Windows_1.0.zip 42 MB

Development log

Comments

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this is a nice puzzle game! I am fond of position based tactics games, and this hits the nail on the head for me. I really like how tractor beams can be used to the players advantage. they can push you out of danger, into other enemies you can destroy for fuel, or simply give you a little more distance. in particular, I like that being pushed onto a tractor beam space by a tractor beam does not chain their movement effects. it keeps planning out moves simple, since you only have to account for being pushed once, not an indefinite number of times. furthermore, it leads to very interesting interactions in level 4. the new enemy in level 4, which has green tractor beams surrounding their red squares that "pull" you into them, seems incredibly daunting at first. but, when you realize that being pushed by a yellow tractor beam into a green tractor beam is always a safe move, it flips from a scary obstacle into an exciting challenge to plan around. and it feels really clever to take advantage of, too!